BTreeBaseKey, ValueAdd Method (Key, Value, Byte) |
Adds a key and value to the map and returns a value that indicates if it was successfully added
Namespace:
VelocityDb.Collection.BTree
Assembly:
VelocityDb (in VelocityDb.dll) Version: 11.1.0.0 (11.1)
Syntax public void Add(
Key key,
Value value,
byte[] comparisonArrayIn
)
Public Sub Add (
key As Key,
value As Value,
comparisonArrayIn As Byte()
)
public:
void Add(
Key key,
Value value,
array<unsigned char>^ comparisonArrayIn
)
member Add :
key : 'Key *
value : 'Value *
comparisonArrayIn : byte[] -> unit
Parameters
- key
- Type: Key
[Missing <param name="key"/> documentation for "M:VelocityDb.Collection.BTree.BTreeBase`2.Add(`0,`1,System.Byte[])"]
- value
- Type: Value
[Missing <param name="value"/> documentation for "M:VelocityDb.Collection.BTree.BTreeBase`2.Add(`0,`1,System.Byte[])"]
- comparisonArrayIn
- Type: SystemByte
[Missing <param name="comparisonArrayIn"/> documentation for "M:VelocityDb.Collection.BTree.BTreeBase`2.Add(`0,`1,System.Byte[])"]
Return Value
Type:
true if an element was added; otherwise,
false.
See Also